DiscordLogger 图标

DiscordLogger

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 2.2.0
本资源为搬运资源,原资源地址: https://modrinth.com/mod/discordlogger
资源信息

Minecraft 版本: 26.1 26.1.1 26.1.2 26.2

平台: paper purpur

标签: management technology utility

资源介绍

DiscordLogger

A minimal, reliable Minecraft server logging plugin that posts clean messages to a Discord webhook — as rich embeds or plain Markdown text.

No bot to invite, no token to manage, no third-party service. It posts over a plain Discord webhook, so setup is a copy-paste and a restart.

Paper only

This plugin uses Paper's chat API. On Spigot or CraftBukkit it tells you so on startup rather than failing with a stack trace. Paper forks such as Purpur work fine.

Requirement Version
Server Paper 26.x, or a fork such as Purpur
Java 25 or newer
Discord A webhook URL — no bot required

Tested with Geyser/Floodgate for Bedrock cross-play.


What it logs

Every event has its own toggle, its own embed colour, and can be sent to its own Discord channel.

  • Player — Join, Quit, Chat, Command, Death, Advancement, Teleport, Gamemode
  • Server — Start, Stop, Console Command, Explosion (with the source and blocks destroyed)
  • Moderation — Ban, Unban, Kick, Op, Deop, Whitelist toggle, Whitelist add/remove

Moderation events only log when they actually succeeded — a failed ban attempt from someone without permission doesn't appear.


Features

Per-event channel routing. Send moderation to a private staff channel and chat to a public one. Anything left blank uses the main webhook.

Fourteen filters. Ignore specific commands, players, worlds, chat content, advancements, teleport causes, death causes and explosion sources, with minimum chat length, teleport distance and explosion size thresholds.

Passwords stay out of your channel. /login, /register and /msg are filtered by default. Command logging posts the line exactly as typed, so without this it would publish passwords and private messages to Discord.

Every message is yours. lang.yml holds all of them — reword or translate anything without touching code. In-game text supports MiniMessage formatting; Discord text is plain, with Markdown.

Rich embeds. Per-event colours, configurable author, player avatar thumbnails, server icon and timestamps. Or switch the whole thing to plain text.

Bedrock indicator. Joins from Bedrock are flagged when the server runs Geyser with Floodgate.

Death details. The cause of death is its own embed field, built from server-side damage context rather than client-localised text, so it reads the same for Java and Bedrock players. Coordinates optional.

Nothing gets dropped. Sends are queued and paced against Discord's rate limits, per webhook, so a busy chat channel never delays your moderation log.

Your config survives updates. Settings migrate forward one schema version at a time, comments and all, and the previous file is always kept. A config from a newer build is never silently downgraded.


Setup

  1. Drop the JAR in plugins/ and start the server once. It writes config.yml and lang.yml.
  2. Set your webhook:
    /discordlogger webhook https://discord.com/api/webhooks/…
  3. That's it — logging starts immediately.

The plugin runs happily without a webhook, logging to console and telling you what's missing, so nothing breaks while you finish setting up.

Don't want to edit YAML? The config generator builds both files in your browser — every event, colour, filter and message. Your webhook URL never leaves your browser except to Discord.


Commands

Aliases: /dlogger, /dlog

Command What it does Permission
/discordlogger reload Reload config.yml and lang.yml discordlogger.reload
/discordlogger webhook <url> Set the webhook and reload, no YAML editing discordlogger.webhook
/discordlogger regen [confirm] Rebuild config.yml from this build's default, backing up the current one discordlogger.regen

The webhook URL is never echoed back and is redacted from command logging, so running that command doesn't publish the URL to the channel you're setting up.


Documentation


Privacy

Anonymous usage metrics are reported to bStats: config schema version, release channel, whether embeds are enabled, and which event types are switched on. No webhook URLs, no player names, no message content. Opt out in plugins/bStats/config.yml, which covers every bStats plugin at once.

下载太慢?试试 墨喵加速站,支持 Modrinth 和外网直链高速下载! 用的人越多,下载的越快!
下载与版本
评论(0)
登录 后发表评论。

暂无评论,抢个沙发吧~

举报此资源

请登录后举报

🔥 相关推荐
Libb

价格:0 墨喵币
下载量:0

查看详情
Day Count - a day counter HUD (Forge/NeoForge/Fabric)

价格:0 墨喵币
下载量:0

查看详情
GK1H Vanilla-Compatible

价格:0 墨喵币
下载量:0

查看详情
Mapstale City 11

价格:0 墨喵币
下载量:0

查看详情