作者:rebot | 分类:模组
Minecraft 版本: 1.20.4
平台: neoforge
标签: game-mechanics
A mod that can keep various stats on death and tinker with vanilla health system.
Aims to give users ways to make their game harder by keeping stats like hunger and saturation on death or preventing eating by applying the 'No Appetite' effect.
One of the advanced, but optional, features the mod provides is full tinkering of vanilla health system. Through the config file every aspect can be changed to give a harder experience for players.
Changing max health a user starts with, reducing max health on each death and even a hardcore like setting that turns the player into a spectator when zero health is reached after many deaths.
For a better understanding I recommend reading through the following feature list and then playing with the config file.
Experience:
Hunger:
Saturation:
Health:
Additionally, there is support for Tough As Nails on Forge
Thirst
Hydration
Temperature
WARNING: There is no guarantee that this feature will work in tandem with a mod that touches the health attribute in any way. Expect things to break, the universe to implode, etc...
The health system in the game can be fully customized with the following options:
These options work together to create a punishing system where dying in the game leads to a decrease in health. To balance the gameplay, regenerative items can be introduced to allow players to regain health.
To make the game easier for players, there is an additional option using health thresholds. When a player reaches a specific threshold through regenerative items, their minimal health is automatically set to the defined value. Additionally, the lowest threshold can be set to a negative value to ensure that players never lose health when at or below that threshold.
Furthermore, there is the option of setting the minimum health to zero and enabling "hardcore mode". In this mode, the player's health gradually decreases through deaths until it reaches zero. Once the health reaches zero, the player becomes a spectator, similar to hardcore worlds. It's important to note that when using this mode, the health thresholds should be removed to achieve the desired effect.
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