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EncData's Event Manager - 墨喵 Minecraft 资源
EncData's Event Manager 图标

EncData's Event Manager

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 1.3
本资源为搬运资源,原资源地址: https://modrinth.com/mod/encdata-event-manager
资源信息

Minecraft 版本: 1.21.11

平台: fabric

标签: management social utility

资源介绍

Event Manager

Event Manager is a server-side Fabric mod for hosting organized Minecraft events with:

  • Role-based permissions
  • Pre-event holding control
  • Queue positions while players wait
  • Randomized role assignment by role slot counts
  • Role spawns
  • Editable role kits
  • Randomized names and skins
  • In-game admin commands and role configuration

Use it to contain players before an event, assign them roles, equip them with kits, and release them when the round starts.

Features

  • Server-side only Fabric mod
  • Custom void_prison holding dimension for pre-event containment
  • Event phases: CLOSED, RUNNING, ENDING
  • Role-based permissions for:
    • Breaking blocks
    • Placing blocks
    • Using items
    • Opening blocks
    • Using containers
    • Interacting with entities
    • PvP
    • Picking up items
    • Dropping items
  • Per-role spawn points
  • Per-role kits
  • Default kit support
  • Configurable queue role slots for randomized release assignment
  • Optional role bypass flow
  • Optional random name and skin assignment
  • Identity pool import and reload commands
  • In-game role configuration GUI

How It Works

When the mod is loaded, it manages players through an event session system.

  • CLOSED: eligible players are contained in the holding dimension
  • RUNNING: contained players are released, teleported to role spawns, and given their role kits
  • ENDING: cleanup phase before returning to CLOSED

Roles decide what a player is allowed to do and what kit they receive.

Kits

Each role has an editable kit.

  • Opening Change Kit from the role configure menu lets you place the items for that role
  • When the role is applied during release, the player's inventory is cleared first
  • The saved role kit is then inserted into the player's inventory

Default role kit:

  • Wooden sword
  • Shield
  • Full leather armor

Commands

Main command: /event

Core flow:

  • /event help
  • /event start
  • /event end
  • /event status
  • /event validate

Debug:

  • /event debug participants
  • /event debug contained
  • /event debug identity <player>
  • /event debug release <player>
  • /event debug roles

Bypass:

  • /event bypass add <player>
  • /event bypass remove <player>
  • /event bypass list

Autojoin:

  • /event autojoin add <player>
  • /event autojoin remove <player>
  • /event autojoin list

Queue:

  • /event queue set <role> <amount>
  • /event queue remove <role>
  • /event queue clear
  • /event queue list
  • /event queue display <true|false>
  • /event queue position <player>

Identities:

  • /event identities list
  • /event identities import <url>
  • /event identities reload

Config:

  • /event config adminAutoJoin <true|false>
  • /event config defaultRole <role>

Roles:

  • /event roles create <name>
  • /event roles list
  • /event roles info <role>
  • /event roles assign <player> <role>
  • /event roles unassign <player>
  • /event roles get <player>
  • /event roles configure <role>
  • /event roles setspawn <role>
  • /event roles clearspawn <role>
  • /event roles setbypassflow <role> <true|false>

Configuration

Main config file:

  • config/eventmanager.json

Identity files:

  • config/eventmanager/identities/names.json
  • config/eventmanager/identities/skins.json
  • config/eventmanager/identities/namemc_request.json

Requirements

  • Minecraft 1.21.11
  • Fabric Loader 0.18.4+
  • Fabric API 0.141.3+1.21.11
  • Java 21

Notes

  • This mod is server-side.
  • Clients do not need the mod for the event logic itself.
  • Identity randomization works best when the identity pool is properly populated.
  • Role kits currently store item type and count.

License

MIT.

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