AlaHorde 图标

AlaHorde

作者:rebot | 分类:模组

价格:0 墨喵币 下载量:0 点赞:0 版本 1.0.0
本资源为搬运资源,原资源地址: https://modrinth.com/mod/alahorde
资源信息

Minecraft 版本: 26.1.2

平台: neoforge

标签: mobs

资源介绍

AlaHorde

Hostile mobs grow stronger as you kill them — a global per-species kill counter raises HP, damage, speed and XP for every new spawn.

  • Minecraft: 1.21.10 (26.1.2)
  • Loader: NeoForge 26.1.2.28-beta
  • Side: both client and server (vanilla clients can join a server with this mod)
  • License: MIT
  • Languages: English, Русский, Українська, Deutsch, Español, Français, Português (BR), 日本語, 简体中文, Polski

How it works

Every hostile mob (MobCategory.MONSTER — zombie, skeleton, creeper, witch, enderman, blaze, ghast, wither, ender dragon, warden, …) has its own world-wide kill counter. Every 25 player kills of a species bumps that species to the next level — every NEW spawn of that species after that point comes in stronger.

Stat Per-level scaling Attribute
Max health +10% over base MAX_HEALTH
Attack damage +8% over base ATTACK_DAMAGE
Movement speed +5% over base MOVEMENT_SPEED
XP drop +10% over base via LivingExperienceDropEvent

Cap at level 20 by default. All thresholds and multipliers are configurable in serverconfig/alahorde-server.toml or via the in-game Mods → AlaHorde → Settings UI.

Each spawned mob gets a styled [Lv.N] label above its head, color-tiered by level (gray Lv.1 → white 2-5 → yellow 6-10 → gold 11-15 → red 16-20). The label is occluded by solid blocks — no X-Ray cheating; the level only shows when the mob is in line of sight.

When a species levels up, all players within the configured radius get a chat broadcast and flame/smoke particles burst at the kill site.

Bosses (Wither, Ender Dragon, Warden) are included by default — only attribute base values are touched, so boss AI phases stay intact.

Commands

Command Permission What it does
/alahorde info everyone Shows the tracked species with current level, kill count and threshold to the next level
/alahorde reset all op (level 2) Resets every species' kill counter to zero
/alahorde reset <mob_id> op (level 2) Resets a single species (e.g. /alahorde reset minecraft:zombie)

Configuration

The config file lives at <world>/serverconfig/alahorde-server.toml. The same options are editable from the in-game Mods → AlaHorde → Settings screen.

Option Default Description
general.enabled true Master switch — when off, the mod is fully inert (no scaling, no labels, no kill counting)
general.killsPerLevel 25 Kills required per level-up
general.maxLevel 20 Level cap; kills are still counted past it
general.excludedMobs [] Entity ids opted out of the system (e.g. ["minecraft:bat"])
scaling.hpMultiplierPerLevel 0.10 HP gain per level (0.10 = +10%)
scaling.dmgMultiplierPerLevel 0.08 Attack damage gain per level
scaling.speedMultiplierPerLevel 0.05 Movement speed gain per level
scaling.xpMultiplierPerLevel 0.10 XP drop gain per level
visuals.showLevelLabel true Show [Lv.N] above mobs
visuals.showLevelUpMessage true Broadcast a chat message on level-up
visuals.levelUpMessageRadius -1 Notify radius (blocks); -1 = entire server

Installation

  1. Install NeoForge 26.1.2.28-beta for Minecraft 1.21.10.
  2. Download the latest alahorde-26.1.2-<version>.jar from the Files tab on this page.
  3. Drop the jar into .minecraft/mods/ (client) or <server>/mods/ (server).
  4. Launch.

Compatibility

  • Multiplayer: progress is stored in the world's SavedData, shared across all players on the server.
  • Other mods: mob tags / categories from other mods are respected. Use excludedMobs to opt out specific species.
  • Modpacks: zero hard dependencies. Drop in and go.

License

MIT © Artem Pavelko (Ma3auka).

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