HMI Item Position Fix 图标

HMI Item Position Fix

作者:rebot | 分类:数据包

价格:0 墨喵币 下载量:0 点赞:0 版本 1.2.2
本资源为搬运资源,原资源地址: https://modrinth.com/resourcepack/hmi-item-position-fix
资源信息

Minecraft 版本: 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11

平台: minecraft

标签: items tweaks utility

资源介绍

title

The Hold My Items mod brings visible first-person hands and stunning animations to the game, but it shifts item positioning in the player's hand, causing most items to appear misaligned. This pack fixes exactly that — every single item has been carefully repositioned to sit right where it should.

All gallery pics were made using Visual Effects+ by dosya and Sunbathing Godrays by MehVahdJukaar

?️ Compatibility

This pack is compatible with both HMI 5.0 and HMI 5.1. That said, not every supported resource pack has been calibrated for HMI 5.0 — if you're on an older version, some compatibility entries may not behave as expected.

When running multiple 3D resource packs at the same time, their positioning adjustments can stack and conflict with each other. By enabling the corresponding toggles in the settings menu, this pack applies the right corrections for every combination — so everything stays perfectly aligned no matter what you're running.

Pack Version Details/Notes
Actually 3D Stuff (A3DS) 1.3.6 Limited compatibility with Gous's Hand Poses
Weskerson's 3D Items (W3DI) 2.4.3 Limited compatibility with Refined Torches; Currently incompatible with Gous's Hand Poses; Incompatible with W3DFoods
Weskerson's 3D Foods 1.0 Incompatible with Fresh Foods; Incompatible with W3DI
Weskerson's Nature 1.02 -
R&V Chests & Boxes - -
R&V Torches - Incompatible with Pato's Refined Torches
Pato's Refined Torches 2.1 Incompatible with R&V Torches; Limited compatibility with W3DI
Pato's Refined Buckets 2.4.1 -
Pato's Refined Totem 1.0 Incompatible with Glowing 3D Totem
Just 3D Armors 1.4 Incompatible with Glowing 3D Armors
Glowing 3D Armors 1.1.4 Incompatible with Just 3D Armors
Glowing 3D Totem 1.3 Incompatible with Pato's Refined Totem
Fresh Flowers and Plants 1.4.8 -
Fresh Foods 1.3.3 Incompatible with Weskerson's 3D Foods
Fresh Ores And Ingots 1.2.5 -
Fresh Seeds 1.3 -
Fresh Music Discs 1.3.1 -
Ben's Bundle 1.4 -
Fyoncle's 3D Trims 5.0 -
Classic Tools Fusion - -
Bray & Cyber's Better, Fresher 3D Books 1.5.1 -
Gous's Hand Poses 1.2.0 Currently incompatible with W3DI; Limited compatibility with A3DS
NNE Action Swords - Incompatible with Beash's Swing Animations and Hold My Actions
Beash's Swing Animations 1.5 Incompatible with NNE Action Swords and Hold My Actions
Visual Effects+ 1.1.5 -

? Visual Demonstration

See the difference the HMI Item Position Fix makes when using popular 3D resource packs:

Resource Pack Without HMI Item Position Fix With HMI Item Position Fix
Glowing 3D Totem totem totem_hmi
Glowing 3D Armors armor armor_hmi
Fresh Foods foods foods_hmi
Fresh Seeds seeds seeds_hmi
Fresh Ores and Ingots ores ores_hmi
Ben's Bundle bundles bundles_hmi
R&V Torches rvtorches rvtorches_hmi
Weskerson's 3D Items (W3DI) w3di w3di_hmi
Actually 3D Stuff (A3DS) a3ds a3ds_hmi

? Load Order

To ensure correct positioning, follow this load order:

  1. Fyoncle's 3D Trims
  2. Other 3D Packs (Fresh Foods, Seeds, Torches, etc.)
  3. Actually 3D Stuff
  4. Weskerson's 3D Items
  5. Weskerson's Nature
  6. HMI Item Position Fix
  7. Beash's Swing Animations or [HMI] REANIMATED (if you are using NNE Action Swords)

Fyoncle's 3D Trims must always sit above Just 3D Armors, R&V Torches, Refined Torches, and Fresh Foods in your load order. For reasons we haven't been able to pin down, placing it lower breaks item positioning and physics for those packs. As a precaution, keep it at the very top.

For NNE Action Swords to work properly, its author requires you to replace the HMI Example Pack with their [HMI] REANIMATED version, which disables sword battle animations. Keep [HMI] REANIMATED below HMI Item Position Fix in the load order.

load order

⚠️ Known Problems

Lanterns

Lanterns are handled by many resource packs simultaneously, which makes them especially prone to conflicts. The known issues are:

  • Glow particles misaligned when using W3DI + Refined Torches
  • Broken physics and positioning when using W3DI + R&V Torches

If you're running W3DI together with R&V Torches, enable the "Resource Pack Lanterns" option and disable both "Fresh Animations Player Enabled" and "Not Enough Animations Enabled". If you're not using W3DI, keep "Resource Pack Lanterns" disabled. This should resolve most of the conflicts between R&V Torches and W3DI.

The glow particle misalignment when combining W3DI with Refined Torches has no fix — it isn't something HMI Item Position Fix can correct, since there's no way to remove or reposition the particles applied by Refined Torches. If you still choose to use both together, make sure "Fa Player" and "Not Enough Animations" are disabled to avoid breaking lantern positioning on top of it.

The Clock

For some reason, the clock model breaks when using A3DS together with W3DI. This one is also out of reach for HMI Item Position Fix.

The EMF Problem

HMI may cause visual glitches when used alongside the Entity Model Features (EMF) mod. To fix this, open Mod Menu, find EMF in the list, and under the Models section navigate to Player Settings — then turn on "Prevent first person player animations".

If you're on EMF version 3.0.12 or higher, you may also notice item misalignment. This comes from an incompatibility between HMI and newer EMF versions. The simplest fix is to downgrade to EMF 3.0.11.

Found a bug or have a suggestion? Join our Discord!

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